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I'm Bryce — a self-directed builder and systems thinker. I make things I think should exist,
I'm Bryce — a self-directed builder driven by a simple instinct: if something should exist, I'll make it. That's pulled me across software, game development, woodworking, gardening, and wherever else curiosity or necessity has pointed. I've been learning by doing since I was 14, and I haven't stopped. Right now I'm deep in software — full-stack development, digital tools, and personal knowledge systems — but the through-line has always been the same: identify the gap, build the thing, make it work. I'm looking for meaningful work where that instinct is an asset.
A chronological log of environments operated within. I treat every role as an opportunity to collect micro-skills, observe human workflows, and build the cross-disciplinary intuition I bring to everything I make.
| YEAR | ENVIRONMENT / ROLE | SYSTEMS & WORKFLOWS EXPOSED TO |
|---|---|---|
| 2024-Pres. | Independent Business OperationsSelf-Employed / End-to-End Delivery | Bootstrapped operations from the ground up. Managed client requirements, digital fulfillment, and product life-cycles. Learned how to balance technical debt with actual business needs and hard deadlines. |
| 2021-2024 | Data Processing & MediaTranscriptionist | Processed massive amounts of internal corporate communications and media operations. Extracted insights into how executive "inner circles" communicate, structure data, and make operational decisions. |
| 2021 | Physical LogisticsUPS / Ground-Level Operations | Worked high-volume logistics on a warehouse floor, and observed where digital management systems translate into the people actually doing the work. |
| 2018-2019 | Founding OperationsButta Cakes | Aided in the creation and front face setup of a new business. Learned fundamental project planning skills, basic design principles, and communication with non-technical clients. |
| 2017 | Freelance Media ProductionLive Event Videography | Operated professional camera equipment in live, unscripted environments, along with managing on-site production decisions and client communication as part of a small crew. |

A cross platform desktop app centered built around the PARA organization system, designed for full data ownership and extinsibility. No subscriptions. Open-source, locally encrypted, and built with Avalonia and C#.

My first commercial product inspired by the famous 90's Tamagotchi. An interactive virtual pet simulation, bridging technical 3D graphics with end-to-end product delivery and monetization.

A proof-of-concept survival horror experience that is centered around Windows 95 that aims to nail the desktop experience and atmosphere of the era. The desktop mechanics work, though the horror elements were only partially explored.

A C# service that hooks into Pilot2ATC and replaces its text-to-speech functionalitywith AI-generated voices, allowing for more immersive ATC audio communications.

My first paid gig building a full-stack web prototype built for a family bakery. Never went live, but it marked my entry into end-to-end web development.

An ongoing archive of 3D assets demonstrating technical proficiency and experience with modeling, topology and texturing.
I am open to freelance and collaborative work—especially with teams building mission-driven, evidence-based systems.